KRYMINAUCI is the first detective game we had the pleasure of co-developing. The game has been well received and has very positive ⭐️⭐️⭐️⭐️⭐ reviews not only from the board game industry, but most importantly, from the players. We have the English version completed and are looking for a partner to promote the game in other countries.
What makes this game unique:
🎧 audio recordings - testimonies in the game are read by professional actors, allowing the material to be enjoyed together and insights to be shared
💻 online panel - the game is divided into several stages to actually feel the development of the action while answering questions and solving puzzles
👥 single and team play - from 1 to 6 players
👮realism - when designing the game we relied on real police documents and consulted police officers
🏆 premium product - all materials, recordings with actors, online panel, documents and photos have been designed in detail so that players feel they have a quality product in their hands
Our game series is an excellent detective series with thriller elements. We are working on completing the first 6-episode season, which allows you to follow and solve a complicated criminal case. In the meantime, players create their own theories and analyze documents more closely. This crime series involves the creation of 3 seasons, or a total of 18 episodes of the game, which will all tie together!
With our games we stimulate the imagination and desire for new experiences among younger audiences. We know that not every puzzle fan has to be a fan of unsolved crimes. That's why we decided to create a series of adventure games designed for of Indiana Jones and Lara Croft followers 🤠.
in our adventure we have woven real elements of history, geography, architecture and art from Europe and the world
we use real maps, building plans or character biographies
we teach through play by learning about other cultures, countries, art and literary works
we stimulate the treasure hunter gene in our young players
We have always been avid computer gamers and fans of games where you have to move your head. We want detective games fans around the world to have a wide selection and unlimited accessibility to both boxed and computer games. That's why we're creating a game design for PC and console platforms that would allow us to reach a wider audience. We are designing a number of digital improvements and changes while maintaining the highest quality of our boxed games. We are looking for the right partner - a publisher willing to get involved in this project and able to support us technologically.
In 2017, we purchased a series of American murder mystery games from various publishers. The games consisted of searching for a murderer using clues and information received from the police. The very idea of a detective game supported by realistic documents appealed to us very much, especially since we have been building and running room escape venues for 10 years. In our spare time, we played all the computer detective and point-and-click games, such as Broken Sword, L.A. Noire or the indie game Return of Obra Dinn. Thanks to these experiences, we designed our formula and gameplay with scenarios interesting to players.